Blue Flavor

Tunnels by Jeff Croft

Designing for Mobile

July 21st, 2006 at 8:55 a.m.

Hot from my workshop at webvisions yesterday, here is my 103-slide magnum opus on Mobile Design.

My workshop focused on the mobile ecosystem, some of the basic fundamentals as well as dispel myths and jargon common to the mobile industry. As this information can be incredibly hard to come by outside of the mobile industry, it seemed like a good place to start.

I had a lot of material that I didn’t have time to cover, so I’ve already begun working on Designing for Mobile Part II, in which I will dive deeper into the Mobile web, explore topics like Messaging, Mobile Usability & Testing and more detailed tips and techniques of Mobile Information Architecture and Visual Design.

But being a mobile designer doesn’t need to be as perplexing as it may seem. Given a little insider information and what you already probably know, you can begin creating the next generation of mobile websites and applications.

Brian Fling

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