Blue Flavor

Concrete and Shadow by D. Keith Robinson

What’s Wrong With Web Design

July 10th, 2006 at 11:13 a.m.

In getting ready for my upcoming panel at WebVisions the panelists and I took a stab at listing what was wrong with web design today.

I’ve not actually seen what my fellow panelists have listed, but I found it interesting to note that my list looks much as it would have 6–7 years ago, but for different reasons. There is still too much focus on technology and not enough on fundamentals. Content is still an issue. Style (or lack thereof) is still more important than clear and concise communication. The true value of design is still largely misunderstood on the web.

I wanted to take a minute and talk about what’s wrong with web design and what can be done to make it right.

Too much focus on technology

A few years back it was Flash. People were constantly reinventing the wheel with their interfaces and frankly over-design and over-engineering ran rampant. We still see quite a bit of that today with Flash, but there have been great strides making Flash more accessible and I feel that much of the Flash used today is more appropriate than in those days.

So we’ve made progress. However there is still too much focus on technology and not enough on people. I’ve written about this before and I think it’s something that bears repeating. Technology should work for people, not the other way around. A good designer should focus on people-centric solutions that work, not on the latest hyped up web 2.0 Ajax technique.

Not enough fundamentals

Speaking of web 2.0 and technique, I think there are many web designers out there who could benefit from some solid fundamentals in both interface and graphic design. To be honest, I don’t think you can ever get enough.

I can’t tell you how many designs out there suffer from a lack of fundamental design. A great web designer should get the technology but should also have a firm grasp on graphic and interface design. Knowing how a person reads on the web, for example, is more important than knowing how to use the latest Javascript library.

This is something I feel every designer should constantly work on. Especially those of us who’ve come into design via technology. Read up. Study design both in books and via the world around you. It takes time, and trust me, there is a never ending supply of things one can learn and do to become a better designer.

Content is a pauper

You’ve probably heard that content is king. I beg to differ. In my experience content almost always plays second-fiddle to technology and design. A great design is pretty hard to achieve without a good understanding of the content. Design is communication and how can you communicate if you have no clue what needs to be said.

The fault here doesn’t usually lie on the designer’s shoulders but it’s important to note. A design can only be as good as the content it’s there to support.

The style problem and the value of design

There has been a whole lot of talk about “ugly vs. pretty” on the web. People wonder how “ugly” sites like MySpace can succeed without the benefit of a good design. I feel that in many cases (such as MySpace) these sites succeed despite their design. The issue here isn’t ugly vs. pretty, or at least it shouldn’t be. A successful design should be nice on the eyes, that’s true, but it’s more important to function well, communicate what it’s supposed to, etc.

I’m with Jason Santa Maria on this. Design is communication.

I’m also a firm believer that any design can be functional, usable, and look great. These things don’t have to be at odds and a great design solution figures out how to blend all of these things to get the correct message across. See Morville’s Honeycomb for more.

Putting time, effort and money into design can and will pay off.

Keith Robinson

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